﻿#region Includes
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
#endregion

namespace RepoGame
{
    public enum SoundEffect
    {
        
    }


    public static class AudioManager
    {

        #region Members

        SoundEffectInstance m_currentEffect;
        SoundEffectInstance m_currentAmbient;


        #endregion

        #region Accessors



        #endregion


        public void PlayEffect( SoundEffect effect )
        {
            ContentLoader
        }

        public void PlaySong()
        {
 
        }

        public void PlayAmbient()
        {
 
        }
        
 
        


    }
}